How can we purposefully integrate technology and design learning
experiences to engage young adolescents? EXCELLENT QUESTION! We have been at
this for many years now; integrating technology into the learning processes.
Technology is nowadays a routine followed and used by many to teach and learn
effectively. Changes to it approaches really fast without us knowing of how to
accommodate it into our classrooms in a way that’ll interest our students.
In my classroom, I currently integrate technology with my reading and
social study classes. In reading, I use technology as a way of modeling a skill
I’m working on. Last week, we worked with my students on a standard that focused
on reading fluency. We explored reading intonation and expression and we were
able to approach it using Reader’s Theater. Instead of the usual teacher to
student routine, I passed out a hard copy of the story Lightning Larry and used
a short clip of actors reading out the script of Lightning Larry while the
students followed along. Everyone was into the reading by the actors as
everyone was attentive. As follow up, I had my students practice reading the
script before they recorded it live with a camcorder. My main objective for
doing so is getting the students interested into what I was trying to share
with them.
With Adobe Education
Leaders’ SAMR model, Dr. Rueben Puentedura emphasized the four levels of
working with technology. Like I shared
in the beginning, we been doing it for so long not even knowing the levels we
were at from where we should be. I applaud the author(s) as it has enlightened
the idea that we should maximize what we do to accommodate our student’s
interest. The key word in the redefinition level of the model is redesigning or
recreating something that they can consider as their very own work. When we
allow our students to create their own original work, we giving them the key to
performing at a high level of learn.